![]() Audio should now play in AVI files with MP3 audio in them on mac. If an mp4 file has an overview stored in the actual file Scratch Live will now read it in preference to an overview stored in the XML data. Fixed backward-compatibility issue with Video-SL 1.0.2. Fixed Rane MP 4 not working on with Video-SL on Windows. Fixed input reverse on windows with the SL 3 where both the input *and* the output were being reversed. It instead switches from using the AUX output (if selected) to the MIX output. ![]() The SP-6 now doesn't disable when set to thru. Fixed the setup screen scopes from being too zoomed in when using CD Players with the SL 3. Fixed LiveFeed from not working with the SL 3 on windows. There is now an option for recording bit-depth with the SL 3 on the hardware tab of the setup screen. Fixed problem where TTM 57SL firmware updates might not start until you restart Scratch Live. Fixed bug where you could not unassign hardware controls on the TTM 57SL You can now toggle the SP-6 Sample Player with the left joystick when in group mode. This firmware update eliminates the 'dip' in the x-fader. Fixed problem where changing tags in iTunes for a track that is in a Scratch Live crate would result in a duplicate entry being added to the library, and the original entry in the crate becoming a pink "missing file". The iTunes library icon has also been changed for better visibility of whether it's open or closed. Made the iTunes library default to "expanded view" by default. Tracks that are moved around on the hard drive by iTunes should now not get lost when using read iTunes library. Vinyl scroll can now be enabled and disabled using an option on the vinyl control tab on the setup screen. You can still set cue points normally using ctrl + 1 to 0. Once cue point 1 is set, pressing 1 will trigger that cue point. When this setting is enabled, triggering a cue point when a cue point is not set now sets the cue point.įor example: If you have a track that does not have a cue point in slot 1, pressing 1 on the keyboard will set a cue point in slot 1. There is a new option in the playback tab on the setup screen called enable hot cues. The Sample Player now uses the autogain target as specified on the setup screen. The SP-6 master gain now goes down to silence. ![]() The SP-6 master gain and output channel settings are now saved between sessions. You can now load tracks to the sample player with the keyboard shortcuts: ctrl + alt + z to n. You can also now instant double to and from the sample player by dragging and dropping from a deck onto a sample slot and vice versa. This enables you to setup the SP-6 with the appropriate controls that suit your workflow. Level meter - Displays the level meter for the sample.Level - Individual Level and Gain controls.Play from - Choose which cue point / loop to use for the sample.Pitch - Pitch Slider / Bend / Nudge / Keylock controls.Mode - Choose Trigger / One-Shot / Hold / Repeat modes.Clicking on this will popup a menu with the list of available controls: In the top right corner of the SP-6 there is a new button - the Sample Player Display Menu. The SP-6 functionality has been greatly expanded. I noticed the original Numark controller was discontinued, could someone direct me to either a type of controller that works with Fusion best, and/or the main features of a controller I'd want to focus on to make the best use of Fusion's abilities.View the Scratch Live 1.9.1 release video here. What MIDI controllers work with MixMeister Fusion? I'm new to mixing, I've done the trial on Fusion and like it for just pre mixing a set for fun.Because Omni Control supports MIDI over USB, it is the ultimate choice for controlling your favorite MIDI-mappable. ![]() MixMeister Fusion Live is the DJ software for performers who want to perfect the production of their performances.
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